Now, some players have written off Infinite since its release late last year, without realizing that it's not quite the Marvel vs. The game initially released for Xbox 360 and PlayStation 3, but then Capcom surprised the world by releasing it between 20, paving the way for the series' return with Marvel vs. Capcom 3 followed soon after, introducing a bigger roster of more diverse characters like Rocket Raccoon, Iron Fist and Phoenix Wright, as well as even more contemporary tactics and online play. For good measure, the Dreamcast got a solid port of the game as well, and the Xbox and PlayStation 2 would eventually get the game as well. Capcom 2: New Age of Heroes followed in 2000, not only featuring a larger roster, but also improved fighting mechanics with three-person teams. Capcom doing incredibly well for the publisher, there was true potential for sequels to come along – and come along, they did. While it didn't have any new features from the arcade game, many players were content with what it had to offer.Īnd this wouldn't be the game's only home release, either. Literally all of the action we've come to expect from the coin-op is intact, right down to the swap outs, the beautiful animation and the sharp gameplay. Meanwhile, the Dreamcast version, which arrived shortly after the PlayStation one, was truly the arcade perfect port. A lot of fans felt cheated by the lack of the feature, though some were still able to enjoy the action. It was believed that the system's lack of RAM forced Capcom to scrap the feature to continue to make the game playable, but it suffered as a result. The PlayStation version featured all the characters, gameplay and action of the original arcade release, but with one missing feature – being able to tag in partners. While some fans believed that the games would be the same, one missing feature made all the difference to point out a true winner in the home market. Capcom made its way to home consoles shortly after its arcade release, for PlayStation and Dreamcast. And they're still intact today, if you feel like hunting down the arcade game. In addition, you could call upon another character to provide a secondary assist attack, which opened up the roster even further with possibilities, including the unknown soldier from Forgotten Worlds and, before he would become a playable character in later games, Arthur from Ghouls 'n Ghosts.īut the game also included secret characters that could be chosen with inputs on the character select screen, including a modified version of Chun-Li known as Shadow Lady, and Roll from the Mega Man series. Capcom 3), it benefitted from picking some ideal choices, including Strider Hiryu (from the Strider series), Spider-Man, Wolverine, War Machine, Jin Saotome, Morrigan, Ryu and a number of other favorites. Though Clash of Super Heroes only features 17 characters (compared to the dozens of combatants that showed up in the likes of Marvel vs.
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